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Jaime Vives Piqueres wrote:
>
> http://www.students.tut.fi/~warp/povQandT/languageQandT.html#blurredreflection
> > is probably a better way for achieving realistic reflection blur.
>
> Hmmmm... I'm not that sure. You mean perhaps that it is much more easy to
> setup and (somewhat) faster. But I tried both methods and can't still
> decide wich one produces "more realistic" results.
I was mostly referring to speed, apart from that it's never good if a
technique totally depends on aa (or focal_blur) to function.
> Rafal aproach is not that bad, but I found that it works better with
> focal_blur than with aa. I also prefer the cells patern for this technique,
> as it seems to give the most smooth results. Here is a sample with 192
> blur_samples (damn slow):
Using focal blur for smoothing will not work in the focal plane, you will
always get a grainy appearance there.
BTW, did you use the default normal accuracy or a different value?
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 13 Aug. 2002 _____./\/^>_*_<^\/\.______
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